Month: July 2016

It’s bigger on the inside

If not for the fact that phrase is synonymous with a certain show about a mad man and his box, that would actually make a pretty great marketing slogan for a VR headset.

Have wanted to work on this project for a while but didn’t while I was focusing on mobile VR stuff, since it really needs the positional tracking of a Rift or Vive to let you appreciate the scale weirdness of a room that’s smaller on the outside. ¬†Hopefully upload a build of this in the next week.002001

 

1st August 2016 edit: Haven’t had as much time as I would have liked in the last few days to work on this, what time I have had has been spent doing texture and lighting tests.

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